[V-BT05] Card Review – Shura Stealth Dragon, Jamyocongo
Welcome to Part 3 of this mini series, it’s time for Nubatama!
In the old days, Shura Stealth Dragons had the cunning ability of disrupting your opponent’s hand, binding them face down, then returning them back to the hand at the end of the turn. In V-BT03, a couple of the Shura Stealth Dragons had retrains, with the similar, yet stronger ability of straight up discarding cards from your opponent’s hand. And now, in V-BT05, that variant of Nubatama gets a much needed – and very powerful – upgrade, with “Shura Stealth Dragon, Jamyocongo” and “Stealth Rogue of Ferocity, Suoh”.
V-BT05/004 VR 修羅忍竜 ジャミュウコンゴウ Shura Stealth Dragon, Jamyocongo
[AUTO](VC):When placed and at the end of each turn, your opponent chooses six cards from his or her hand, and discards the rest from hand. If your soul has a grade 3, he or she chooses four cards instead of six.
This much simple discard power shouldn’t exist. Guarding those massively powerful attacks will be so much harder now with the threat of Jamyocongo, sniping down your hand to six or four cards. And this is not like the Shura Stealth Dragons of days of old. This time, your hand is discarded, and it stays discarded. So the effects are much more longer lasting. Just imagine how deadly Kokushigarasu will be right after that. Nuke five cards from your opponent’s hand, leaving them with virtually nothing. It’s just a straight no guard for every single attack you throw. It’s a simple, yet powerful ability.
V-BT05/021 RR 暴挙の忍鬼 スオウ Stealth Rogue of Ferocity, Suoh
[AUTO](RC):When placed, if your vanguard is “Shura Stealth Dragon, Jamyocongo”, until end of turn, this unit gets [Power]+5000, and when your opponent would call cards from his or her hand to (GC) for the battles that this unit attacked, he or she must call two or more at the same time
Now this is a simple guard restrict for two or more. But when you consider that your opponent’s hand has been cut down to a mere six (or worse, four), a guard restrict can be so so painful to deal with. It’s bad enough that your opponent has little cards to guard with, but if they intend to actually use some of those cards for the next turn, they would much rather not have to use up the cards in their hand to do so. The best of this is when your opponent absolutely cannot guard your attack, and will be forced to take a potentially lethal attack. Such is a strike from the shadows.
With that, a short but sweet segment on Nubatama is complete. Tomorrow is the eve of the release of V-BT05, so we will take a look at Gold Paladin next.