The Hanamaru versions of Jiroutachi and Taroutachi appear with simple but strong abilities.
G-THD01/020 次郎太刀 -花丸- Jiroutachi -Hanamaru-
“さあ、呑め呑め！(Come on, take a drink!)”
Grade 3 / Normal Unit / Touken Ranbu – Touken Danshi-Ootachi
AUTO (VC/RC): When this Unit attacks a Vanguard, for each face-up “Taroutachi -Hanamaru-” on (VC) or in the G Zone, during that battle, this Unit gains Power+5000. And if there’s no face-up cards in your Danage Zone, Counter Charge 1.
G-THD01/019 太郎太刀 -花丸- Taroutachi -Hanamaru-
“なかなか趣深いですねぇ…(It’s pretty interesting…)”
Grade 4 / Normal Unit / Touken Ranbu – Touken Danshi-Ootachi
AUTO (VC): When this Unit attacks, when this Unit attacks, search your Deck for up to 1 “Jiroutachi -Hanamaru-“, Call it to (RC), then shuffle the Deck.
And Now For A Word From The Vanguard R&D Department!!
For Today’s Card, we’re introducing “Jiroutachi -Hanamaru-” and “Taroutachi -Hanamaru-” from the Trial Deck “Touken Ranbu -Hanamaru- Deck Set 1” (on sale October 6th, 2017).
“Taroutachi -Hanamaru” can call “Jiroutachi -Hanamaru-” from the Deck when it attacks! There’s no cost for activating it, so you can use this ability early on before you even Stride. Also, its ability activates when it attacks, meaning you can prepare for a continuous attack.
And on top of that, “Jiroutachi -Hanamaru-“, for each face-up “Taroutachi -Hanamaru-” in your G Zone or Vanguard Circle, it gains Power+5000 as an attacker. And if there’s no face-up cards in your Damage Zone, you can Counter Charge 1 card. Recover the cost of Counter Blasting for things such as Stride Skills, depending on the situation.
We’ll be introducing more cards from “Touken Ranbu -Hanamaru- Deck Set 1/2” in future “Today’s Card”! Look forward to future updates!