[COTD] Face Magician, Lappin
A new Grade 2 Harri related attacker appears who can Call Units without being limited to Magia!
G-CHB03/009 RR 絵札の奇術師 ラッピン Face Magician, Lappin
“さ～て、何がめくれるか。ドキドキしちゃうね♪(No~ow, what’s turned up? You’re excited, right♪)”
Grade 2 / Dark Zone – Pale Moon – Human
Magia – ACT (RC) 1/Turn GB2: [Counter Blast 1] If you have a “Harri” Vanguard , choose 1 Grade 1 card from your Soul, Call it to (RC), when that turn ends, place the called nit into your Soul.
AUTO (RC): When this Unit attacks, if you have a “Harri” Vanguard, Soul Charge 1, during that battle, this Unit gains Power+2000, and , if the Soul Charged card has the Magia ability, this Unit gains Power+3000.
And Now For A Word From The Vanguard R&D Department!!
For Today’s Card, we’re introducing a 《Pale Moon》 included in the 3rd Character Booster “Rummy Labyrinth in the Moonlight” (on sale March 3rd, 2017), “Face Magician, Lappin”.
“Face Magician, Lappin” is an attacker that supports “Harri”. When you attack, if you have a “Harri” Vanguard, it gains Power+2000 and Soul Charges 1! And if the card you Soul Charged has the 【Magia】 ability, it gains Power+3000!! In other words, it can have a grand total of 14000 Power when it attacks on its own! And “Lappin” has its own 【Magia】 ability, where if you use its ACT ability, it can Call a Grade 1 card from your Soul. It’s perfectly okay for you to make the target you wish to Call a card that doesn’t have 【Magia】, so you can Call handy Grade 1 Units like “Moonlight Melody Tamer, Betty”.
“Rummy Labyrinth in the Moonlight” contains many Units that enhance 《Pale Moon》, so look forward to further information!