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[COTD] Stapler Penguin

Today’s “Card of the Day” features a penguin with great ambitions.

From G Technical Booster Vol. 2: The GENIUS STRATEGY we got:

G-TCB02/037EN Rhowcanheevenusethestapler
Stapler Penguin
Grade 3 Normal Unit Great Nature High Beast Zoo
Power 11000
Critical 1
[AUTO](VC):Success 25000(When your rear-guard’s [Power] becomes 25000 or greater, this unit becomes successful until end of turn)
[AUTO](VC) Generation Break 1:[Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, choose one of your rear-guard, it gets [Critical]+1 until end of turn, and at the end of that turn, retire that unit.
[AUTO]:[Counter Blast (1) & Soul Blast (1)] When this unit is placed on (VC), you may pay the cost. If you do, look at five cards from the top of your deck, search for up to one card with the success ability from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

“A perfect aim. Thus, it is many more times more frightening than chalk.”

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