Doing interesting things with Prison support this time around.
D-BT06/028 RR 2022 極光戦姫 クランプル・オーキッド Aurora Battle Princess, Crumple Orchid
Grade 3 / Normal Unit / Brandt Gate – Human
AUTO (RC) At the end of the battle your vanguard with “Seraph” in its card name attacked, COST [Counter Blast 2], and Stand this unit. Your opponent chooses one of their grade 1 or greater cards imprisoned in your Prison, and puts it into their hand.
D-BT06/045 R 2022 極光戦姫 ディテイン・シクラー Aurora Battle Princess, Detain Cycla
Grade 2 / Normal Unit / Brandt Gate – Human
AUTO (RC) When this unit attacks a vanguard, COST [Soul Blast 3], and your opponent cannot call cards by the ability of your Prison until end of their next turn.
AUTO When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and calls each card to (RC) or puts them into their hand. (They can call both cards. This effect is mandatory)