The sample Decks for the second to last pack of the V Era!
An <<Angel Feather>> Deck whose ace is “Malkuth-melekh”, who has the power to protect its comrades.
Superior Ride, place Protect Markers on multiple circles, fighting together while protecting your allies from your opponent’s attacks and skills!
4 Sephilath-aider, Shin Malkuth-melekh
4 Arch-aider, Malkuth-melekh
4 Holy Road Angel
4 Amputation Angel
4 Black Arquerias, Japhkiel
2 Aid-roid, Zayin
4 Persistence Angel
4 Black Call, Nakir
3 Aid-roid, Lamedo
1 Aid-roid, Resh (First Vanguard)
4 Critical Hit Angel (Critical Trigger)
4 Hot Shot Celestial, Samyaza (Critical Trigger)
4 Black Spark, Munkar
4 Sunny Smile Angel (Heal Trigger)
A <<Shadow Paladin>> Deck that specializes in tricky strategies that increases your Vanguard to 2 Units, while changing the opponent’s Rear-guards.
Your Vanguard will have a total of 4 Drive Checks, allowing you to aim and seize victory!
4 Mesmerizing Witch, Fianna
1 Phantom Blaster Dragon
1 Danger-lunge Dragon
4 Witch of Reality, Femme
4 Dragwizard, Liafail
1 Damp Hood Dragon
1 Blaster Dark
4 Cold-blooded Witch, Lurba
4 Skull Witch, Nemain
1 Freezing Witch, Bendi
2 Abyssal Owl
2 Knight of Accomplishment, Dilaelt
4 Cherishing Knight, Branwen
1 Fullbau (First Vanguard)
4 Darkside Trumpeter (Critical Trigger)
4 Death Feather Eagle (Critical Trigger)
4 Dark Shield, Mac Lir (Draw Trigger/Sentinel)
4 Abyss Healer (Heal Trigger)
A <<Gold Paladin>> Deck whose ace is “Spectral Duke Dragon”.
Activate strong skills by successfully managing to pull off your Ride chain!
Overwhelm your opponent with powerful consecutive attacks with your Vanguard, with a grand total of 5 possible Drive Checks!
4 Spectral Duke Dragon
4 Bluish Flame Liberator, Percival
4 Full Cavalier Dragon
1 White Hare in the Moon’s Shadow, Pellinore
4 Black Dragon Knight, Vortimer
4 Advance of the Black Chains, Kahedin
4 Oath Liberator, Aglovale
4 Scout of Darkness, Vortimer
4 Stronghold of the Black Chains, Hoel
1 Spring Breeze Messenger (First Vanguard)
4 Knight of Blue Skies, Shanak (Critical Trigger)
4 Flame of Victory (Critical Trigger)
4 Halo Shield, Mark (Draw Trigger/Sentinel)
4 Elixir Sommelier (Heal Trigger)
A <<Tachikaze>> Deck that use Equip Gauge for a wide range of tactics.
Grant Equip Gauge to your ally Rear-guards and attack your opponents!
4 Light Battle Dragon, Gigannoblazer
4 Blackmail Dragon, Spinoextort
4 Ravenous Dragon, Megarex
4 Clearout Dragon, Sweeperacrocanto
4 Regiment Dragon, Regiodon
1 Turbo Smilodon
4 Savage Shooter
4 Prism Bird
4 Full Speed Dragon, Bluesprint
1 Dragon Egg (First Vanguard)
4 Savage Aggressor (Critical Trigger)
4 Black Cannon Tiger (Critical Trigger)
4 Archbird (Draw Trigger/Sentinel)
4 Savage Shaman (Heal Trigger)
A <<Murakumo>> Deck that specializes in reducing your opponent’s Power.
Use the skills of the two “Shirayuki” skillfully, to reduce your opponent’s power, allowing you to fight both offensively and defensively!
4 Six Flowers of Phantasms, Shirayuki
4 Fantasy Petal Storm, Shirayuki
4 Ice Fang Princess, Tsurarahime
4 Abrupt Stealth Rogue, Ariou
4 Stealth Fiend, Jakotsu Girl
1 Unmasked Stealth Rogue, Awazu
4 Apprentice Youkai, Sasameyuki
4 Stealth Fiend, Rainy Madame
4 Gateway Stealth Rogue, Ataka
1 Stealth Beast, Cat Devil (First Vanguard)
4 Stealth Beast, Moon Edge (Critical Trigger)
4 Stealth Dragon, Zanba Rider (Critical Trigger)
4 Stealth Beast, Leaves Mirage (Draw Trigger/Sentinel)
4 Stealth Fiend, Yukihime (Heal Trigger)
A <<Narukami>> Deck that aims to strike the opponent down in a single blow by releasing the sleeping power of “Dragonic Kaiser Vermillion”.
You can gain an amazing number of Drive Checks at the cost of your hand and soul!
Destroy all your foes with a single strike that breaks the limits!
4 Dragonic Kaiser Vermillion “THE BLOOD”
4 Dragonic Kaiser Vermillion
4 Spark Arrow Dragon
4 Bolt Pike Dragon
3 Eradicator, Plasmacatapult Dragon
2 Fiendish Sword Eradicator, Cho-Ou
4 Thunder Varret Dragon
4 Rising Phoenix
4 Mighty Bolt Dragoon
1 Spark Kid Dragoon (First Vanguard)
4 Dragon Dancer, Catharina (Front Trigger)
4 Zephyr Kid, Hayate (Front Trigger)
4 Lightning of Triumphant Return, Reseph (Critical Trigger/Sentinel)
4 Worm Toxin Eradicator, Seiobo (Heal Trigger)
A <<Link Joker>> Deck that specializes in disrupting your opponent’s Rear-guards with “Lock”.
Grant your opponent hope and despair by giving them Gifts as blessings, and then use them to crush them.
4 Star-vader, Chaos Breaker Dragon
4 Nordstrom Dragon
4 Bisection Star-vader, Zirconium
4 Blast Monk of the Thundering Foot
4 Gravity Collapse Dragon
4 Star-vader, Craving Claw
1 Crunching Deletor, Baruol
4 Lady Battler of the White Dwarf
4 Destiny Dealer
1 Micro-hole Dracokid (First Vanguard)
4 Asteroid Wolf (Critical Trigger)
4 Pulse Monk of the Quaking Foot (Critical Trigger)
4 Flowers in Vacuum, Cosmo Wreath (Draw Trigger/Sentinel)
4 Lady Healer of the Torn World (Heal Trigger)
A <<Dark Irregulars>> Deck that uses “Evil God Bishop, Gastille” as its ace card.
Your opponent will have to choose which of the four cruel skills of Gastille to activate!
The more Soul you have, the more they must choose, so rapidly increase your Soul to force them to choose MANY options!
4 Evil God Bishop, Gastille
1 Abominable One, Gilles de Rais
4 Number of Terror
4 Poisonic Abductor
4 Emblem Master
4 Demonted Executioner
4 Ironheart Assassin
4 Variants Killertail
4 Succubus of Pure Love
1 Vermillion Gatekeeper (First Vanguard)
4 Werluchs Gefreiter (Critical Trigger)
4 Blitzritter (Critical Trigger)
4 March Rabbit of Nightmareland (Draw Trigger/Sentinel)
4 Cursed Doctor (Heal Trigger)
A <<Gear Chronicle>> Deck with new units added.
Upgrade your Rear-guard allies to launch continuous attacks!
2 Interdimensional Dragon, Time Leaper Dragon
3 Chronodragon Nextage
4 Chronojet Dragon
4 Steam Gunner, Zayd
4 Smokegear Dragon
4 Steam Scara, Irkab
4 Lost Gear Dog, Eight
4 Chronotooth Tigar
4 Steam Maiden, Ribbul
1 Chrono Dran (First Vanguard)
4 Steam Bomber, Digul (Critical Trigger)
4 Ring Ring Worker (Critical Trigger)
4 Steam Guard, Kastilia (Draw Trigger/Sentinel)
4 Steam Maiden, Uluru (Heal Trigger)
A <<Granblue>> Deck that fights with the power of “Ghosties”.
Let’s take advantage of the abilities of these little Ghosties to aim for a continuous offensive with these Ghosties that lets you call a smaller Ghostie than the one that was retired!
4 Ghostie Leader, Beatrice
2 Dragon Undead, Skull Dragon
4 Jessie the Ghostie
4 Greed Shade
4 Pirate Swordsman, Colombard
2 Stormride Ghost Ship
4 Damian the Ghostie
1 Ripple Banshee
4 Tommy the Ghostie Brothers
2 Skeleton Sea Navigator
1 Guiding Zombie (First Vanguard)
4 Knight Spirit (Critical Trigger)
4 Mortal Mimic (Critical Trigger)
4 Gust Djinn (Draw Trigger/Sentinel)
4 Rick the Ghostie (Heal Trigger)
2 Chappie the Ghostie
A <<Megacolony>> Deck that combines both disrupting the opponent with powerful attacks.
Take adavantage of your opponent’s Trigger Effects to strengthen the power of your allies!
4 Worm Toxin Mutant, Venom Stinger
4 Pincer Attack Mutant, Intrude Scissors
3 Death Warden Ant Lion
4 Machining Mantis
4 Spear-attack Mutant, Megalaralancer
2 Water Gang
4 Mutant Gentleman, High Class Moth
2 Small Captain, Butterfly Officer
2 Stealth Millipede
4 Cleared Breeze
1 Young Mutant, Worectus (First Vanguard)
4 Shelter Beetle (Critical Trigger)
4 Sharp Nail Scorpio (Critical Trigger)
4 Paralyze Madonna (Draw Trigger/Sentinel)
4 Medical Battler, Ranpli (Heal Trigger)
A <<Neo Nectar>> Deck that retires Units to call Plant Tokens, Retires Plant Tokens to draw, and uses Tokens in all sorts of ways.
4 Maiden of Stand Peony
4 Maiden of Fall Vine
4 Maiden of Nepenthes
4 Osmanthus Maiden, Anelma
4 Maiden of Flower Carpet
1 Fruits Basket Elf
4 Valkyrie of Reclamation, Padmini
4 Maiden of Sweet Berry
4 Sergeant Malnasu
1 Broccolini Musketeer, Kirah (Firs Vanguard)
4 Night Queen Musketeer, Daniel (Critical Trigger)
4 Chestnut Bullet (Critical Trigger)
4 Maiden of Blossom Rain (Draw Trigger/Sentinel)
4 Watering Elf (Heal Trigger)