[COTD] [G-BT09] New Rescue Related Cards
Including Rin’s new G Unit from this weekend’s episode.
G-BT09/003 RRR 聖霊熾天使 アルティエル Holy Seraph, Altiel
“天使の光は黒く封じられた過去までをも照らし出す。(The light of an angel illuminates even a past sealed in black.)”
Grade 4 / United Sanctuary – Angel Feather – Angel
Act (VC) GB3: [Counter Blast 1] During that turn, all of your front row units gain power+2000.
Rescue – Auto: [Counter Blast 1 & Soul Blast 1 & Choose 1 face-down card in your G Zone, flip it face-up] When this card appears in a (VC), you can pay the cost. If you pay it, choose a number of cards in your Damage Zone up to the number of face-up “Holy Seraph, Altiel” in your G Zone, heal them, then choose 1 of your Vanguards, for each damage you healed, you take 1 damage.
G-BT09/025 R 黒衣の鏡像 ハギーテ Black Mirage, Hageete
“大概の異常は叩けば直る。 (Most disorders can be solved if you hit them enough.”
Grade 1 / United Sanctuary – Angel Feather – Angel
Rescue 2 – Act (RC) 1/Turn GB1: [Counter Blast 1 & Rest this Unit] If there are 5 cards in your damage zone, choose 2 cards from your Damage Zone, heal them, then choose 1 of your Vanguards, take 2 damage.
And Now For A Word From The Vanguard R&D Department!!
For Today’s Card, we’re introducing two cards from the 9th Booster Pack “Divine Dragon Caper” (on sale November 11th, 2016): The G Unit “Holy Seraph, Altiel” that has 《Angel Feather》’s 【Rescue】 ability, as well as the Grade 1 “Black Mirage, Hageete” that also has the same 【Rescue】 ability.
The first G Unit with the 【Rescue】 ability makes its debut!! “Holy Seraph, Altiel”, used by Hashima Rin in the animated series, is a card that can be used in a variety of ways as it can both power-up your front row Units and allows you to 【Rescue】.
【Rescue】, for the unaware, is an ability that lets you heal a designated number of cards in the Damage Zone, then deals an equal amount of damage to your opponent (equal to the number of damage you healed). And my oh my, it allows you to even Damage Check!
“Holy Seraph, Altiel”, when it appears on the field, allows you to 【Rescue】 equal to the number of face-up “Altiel” in your G Zone. Since the maximum amount of cards you can 【Rescue】 is three, you can Damage Check 3 cards! This will allow you to potentially place incredible amounts of pressure on your opponent. Also, since its Power Up effect that buffs front row Units isn’t limited to once per turn: As long as you can pay the cost of Counter Blast 1, you can keep activating this effect.
【Rescue】 allows you to swap out the cards in your Damage Zone, making it easy to secure cards to Counter Blast. So use its Act Ability several times to power up rapidly to seize victory!
“Black Mirage, Hageete”, when there are 5 cards in your Damage Zone, is a Unit that can perform 【Rescue 2】. Also, since it can activate Triggers, if you pull out a Stand Trigger, you can Stand this Resting Unit, allowing it to participate in battle.
You can skillfully control the Damage Zone with 【Rescue】. And “Divine Dragon Caper” strengthens your opputunities to do so, so get your hands on them, by all means!