[COTD] [FC04] Rikudo Stealth Dragon, Rokushikirakan

So here the direct discarding of your opponent’s hand reappears for Nubatama.

G-FC04/008 GR 六道忍竜 ロクシキラカン Rikudo Stealth Dragon, Rokushikirakan
“形あるものはいつか崩れる。 それが今だ。(Something made eventually falls apart. That time is now.)”
Grade 4 / G Unit / Dragon Empire – Nubatama – Abyss Dragon
Power 15000+
AUTO (VC) Generation Break 8: When an opponent’s Unit is placed on (GC) from the hand, you can pay Counter Blast 1 OR Soul Blast 1. If you do, your opponent chooses 2 cards from their hand, and discards them.

And Now For A Word From The Vanguard R&D Department!!

For Today’s Card we’re introducing the 《Nubatama》 Generation Break 8 G Unit “Rikudo Stealth Dragon, Rokushikirakan” from the “Fighters Collection 2017” (on sale May 12nd, 2017).

“Rikudo Stealth Dragon, Rokushikirakan” is an absolutely brutal G Unit that rips apart the opponent’s hand when they attempt to Guard. Each time your opponent places a Unit on their Guardian Circle, you can activate this card’s effect via Counter Blast 1 OR Soul Blast 1! You can make your opponent discard 2 cards from their hand! And since it isn’t restricted to once per turn, if your opponent Guards with 3 cards from their hand against attacks, they must get rid of a total of 6 cards. And it’s per Guardian called. So you can activate this ability twice or more during one attack. You’ll be able to severely cut off your opponent’s ability to attack.

We’ll be continuting to introduce cards including “Fighters Collection 2017” in the future! Also, the “Wweekly Vanguard Column” will be updating for the 31st time today, and it will contain information about unrevealed cards in “Fighters Collection 2017”! Please look forward to it.

Card Game Help Desk Web Edition

Q. When “Rikudo Stealth Dragon” attacks, if your opponent guards with “Steam Maiden, Arlim”, n which order are the abilities of “Rikudo Stealth Dragonn, Rokushikirakan” and “Steam Maiden, Arlim” resolved?

A. “Rikudo Stealth Dragon, Rokushikirakan” has its ability resolve first. In principle, the use of card abilities has its play timing resolved by the Time Player. Thus, your opponent discards 2 cards from their hand, then the ability of “Steam Maiden, Arlim” resolves.

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