[GTD10] A Tale Of When Castles Fight Back
The rest of the cards from the tenth Trial Deck in the G series!
From G Trial Deck Vol. 10: Ritual of Dragon Sorcery (Release Date: December 9, 2016) we got:
G-TD10/002
Crest Vicious Dragon
Grade 3 | Normal Unit
Shadow Paladin | Abyss Dragon | United Sanctuary
Power: 11000
Critical: 1
[AUTO](VC/RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone): When this unit attacks a vanguard, if this unit is boosted, this unit gets [Power] +3000 until end of that battle.
G-TD10/004
Heavy Judgment of Blue Thorns, Waldemar
Grade 3 | Normal Unit
Shadow Paladin | Demon | United Sanctuary
Power: 10000
Critical: 1
[AUTO](VC/RC)[Generation Break 1] (This ability is active if you have one or more face up G units in total in your (VC) or G zone):When this unit attacks a vanguard, this unit gets [Power] +4000 until end of that battle.
[ACT](VC/RC) Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):[Choose one of your rear-guards, and retire it] Until end of turn, this unit gets [Power] +4000.
G-TD10/005
Demon World Castle, Irongang
Grade 2 | Normal Unit
Shadow Paladin | Golem | United Sanctuary
Power: 10000
Critical: 1
Shield: 5000
G-TD10/006
Direct Owner, Debinilla
Grade 2 | Normal Unit
Shadow Paladin | Human | United Sanctuary
Power: 9000
Critical: 1
Shield: 5000
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if you have more rear-guards than your opponent, you may pay the cost. If you do, draw a card.
G-TD10/008
Stab-proof Knight, Youhal
Grade 2 | Normal Unit
Shadow Paladin | Human | United Sanctuary
Power: 8000
Critical: 1
Shield: 5000
[AUTO][Generation Break 1] (This ability is active if you have one or more face up G units in total in your (VC) or G zone): When this unit intercepts ([Intercept]), this unit gets [Shield] +10000 until end of battle.
G-TD10/010
Killermyu
Grade 1 | Normal Unit
Shadow Paladin | High Beast | United Sanctuary
Power: 6000
Critical: 1
Shield: 5000
[AUTO][Generation Break 1] (This ability is active if you have one or more face up G units in total in your (VC) or G zone): When this unit boosts ([Boost]), you may have the boosted unit get [Power] +6000 until end of that battle. If you do, retire this unit at the end of that battle.
G-TD10/011
Puzzled Owner, Kurottle
Grade 1 | Normal Unit
Shadow Paladin | Human | United Sanctuary
Power: 6000
Critical: 1
Shield: 5000
[AUTO] Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit is placed on (RC), choose one of your other units, and it gets [Power] +3000 until end of turn.
G-TD10/012
Demon World Castle, Furaporgun
Grade 1 | Normal Unit
Shadow Paladin | Golem | United Sanctuary
Power: 6000
Critical: 1
Shield: 0
[CONT]:Sentinel (You may only have up to four cards with “[CONT]:Sentinel” in a deck)
[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle.
G-TD10/014
Dead Crush Dragon
Grade 0 | Trigger Unit (Critical)
Shadow Paladin | Abyss Dragon | United Sanctuary
Power: 5000
Critical: 1
Shield: 10000
G-TD10/015
Dragprentice, Miaha
Grade 0 | Trigger Unit (Draw)
Shadow Paladin | Elf | United Sanctuary
Power: 5000
Critical: 1
Shield: 5000
G-TD10/016
Longing Knight, Brian
Grade 0 | Trigger Unit (Stand)
Shadow Paladin | Human | United Sanctuary
Power: 5000
Critical: 1
Shield: 10000
G-TD10/017
Abyss Goulart
Grade 0 | Trigger Unit (Heal)
Shadow Paladin | Angel | United Sanctuary
Power: 5000
Critical: 1
Shield: 10000
G-TD10/018 (New Artwork)
Howl Owl
Grade 0 | Trigger Unit (Draw)
Shadow Paladin | High Beast | United Sanctuary
Power: 4000
Critical: 1
Shield: 5000
[ACT](RC):[Put this unit into your soul] Choose up to one of your units, and that unit gets [Power] +3000 until end of turn.
Source (Thanks to Freedomduo for the pictures and translations.)